[Bug 40316] Industry Giant 2, repair-cursor freezes render-updates unless cursor-position over popup-menu again

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 19 03:45:04 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=40316

owezahra at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #5 from owezahra at gmail.com ---
i've tested (opening a game, placing a railway-station and upgrading it to have
a repairshop) with 2.0-rc6 and the results are:

for the demo (custom cursor on, by default, new wineprefix):
- no cursor issues in fullscreen on lowest res (1024x768x16x75)
- cursor issues in windowed mode with/without fullscreen-cursor-capture enabled

for the full game (old wineprefix, but only inhabited by IG2:
- ingame options (crt-symbol in taskbar while ingame, not main menu), disable
software cursor, press esc (auto saves and back to main menu) - resume:
no more cursor issues (displays a white cursor and doesn't try to overlay the
custom in-game symbol). I'll have to test whether everything else works but
looks promising.

-issue persists in windowed-mode with custom-cursors on (regardless of gpu
selection or screen res)
-no issues on fullscreen with custom-cursors, but the res changes to min
(1024x768x16x75) with black bars on the right and bottom, and the 
ingame-menu-bars on the bottom disappear


ergo: fixed by running in windowed mode (w/without mouse capture, winxp, no
dll-overrides) and disabling the ingame-option to use its own custom cursors
(explanation above)

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