[Bug 42462] Severe hang in several places in FFXIV

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 19 13:37:52 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42462

--- Comment #11 from Sean Pryor <spryor at redhat.com> ---
Ok, confirmed it's all the same issue

So far here are the cases tested:
+ CSMT + HDR + occlusion culling = super fast memory leak

+ CSMT + HDR - occlusion culling = slower memory leak (and I got this setup to
crash with a segfault a fair bit)

+ CSMT - HDR - occlusion culling = (original problem) This one took a lot
longer to occur, and I had to go between several heavily populated areas to
trigger it. I eventually found a place I could spin my camera next to a wall
and trigger it quickly. After double checking, this one definitely took the
longest to occur, but still did happen
(For anyone else testing, go to Quarrymill, South Shroud, stand near the bottom
of the stairs next to the Levemete, over towards the signpost, and pan your
camera against the building the Levemete is standing in front of)

- CSMT + HDR + occlusion culling = memory leak, and message about wrong thread
in the log (probably no surprises that this one causes problems)

- CSMT + HDR - occlusion culling = slower memory leak, though it didn't crash

- CSMT - HDR + occlusion culling = slower than with HDR, but was still able to
trigger it

- CSMT - HDR - occlusion culling = slower than with HDR, but was still able to
trigger it

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list