[Bug 42172] Paladins crashes (patch 0.40)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 19 16:37:42 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42172

Dmitriy <xomachiner at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |xomachiner at gmail.com

--- Comment #2 from Dmitriy <xomachiner at gmail.com> ---
Created attachment 57349
  --> https://bugs.winehq.org/attachment.cgi?id=57349
Console output before crash

I've also encountered this crash.
The crash point located at the start of the function in Paladins.exe. The
caller function contains reference to a curious string constant
"d:\build\0.43\development\src\core\inc\AntiCheatArray.h". So I suppouse it's
EasyAntiCheat related issue. Other code around looks like an iterating over
array located in TLS and calling the function containing crash point for each
element.
PS: Full log with relays and stuff takes more than 2GB, so I dont have an idea
how to share it.

Just to be clear in the crash description. The game crashes after constant
period of time without any reference to in-game actions.

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