[Bug 40207] Bioshock CSMT crash

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 26 14:16:12 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=40207

--- Comment #26 from Robert Walker <bob.mt.wya at gmail.com> ---
(In reply to winetest from comment #24)
> (In reply to q3cpma from comment #22)
> > So I was able to test it with 1.9.11 staging (CSMT enabled). Crash even
> > earlier than before, during the first level (the one after you get out the
> > submarine-elevator) when going through the plane's tail in the water tunnel.
> > I have a backtrace, but I should recompile wine to have a real one.
> 
> Could you retest with 2.x series of wine? There has been no response to this
> over 6 months and it's a lot of time in wine development.

I've tested extended gameplay from the very start of the game.
With, or without, CMST enabled - I didn't have a single crash.

Nvidia GeForce GTX 970M with 378.13 drivers
Wine Staging 2.2

So I can't reproduce this bug...

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