[Bug 42504] Computemark 2.1 runs with Wine 2.2 but black benchmark window..

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 26 18:08:45 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42504

--- Comment #7 from oscarbg <rtfss1 at gmail.com> ---
Thanks for fast response..
I had found this guide 
"How to run DX11 games in wine with opensource drivers (Mesa)"->
http://www.gearsongallium.com/?p=2875
and didn't worked..

but by settting MaxVersionGL I can confirm Computemark 2.1 works with Intel HD
530 and recent Mesa 17.1dev also!!
Many thanks..

PD:Just thinking how this program can't work on Apple Macs as they support only
up to OGL4.1 and that doesn't support GL_ARB_compute_shader and
image_load_store extension for UAV..
Have Wine developers thought about working on a D3D11->Metal translation layer
on Mac that would allow programs like this to run also on Mac?
Or will D3D10/11 Wine support will remain via OpenGL 4.x for a long time?

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