[Bug 33211] C&C: Red Alert 2 still runs very slowly and mouse cursor flickers
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 28 06:35:38 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=33211
minilightar at gmail.com changed:
What |Removed |Added
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CC| |minilightar at gmail.com
--- Comment #14 from minilightar at gmail.com ---
(In reply to cata from comment #10)
> (In reply to Alon Amir from comment #9)
> > I captured a screen video to show the problem:
> > https://www.dropbox.com/s/q45x9yvn763umww/ra2slow.mov?dl=0
>
> Not sure if I'm supposed to add fix suggestions here, but:
>
> I was having the EXACT same problem as shown in the video but, after 2 days
> of searching, I found the solution that fixed it for me. It's the most
> complete solution I have found while searching. Credit goes to the user
> nanohair on xwis.net forums.
> Original post here:
> http://xwis.net/forums/index.php/topic/180758-ra2-yr-on-osx-109-mavericks/
>
> "--
> [...]
> - Got ddraw.dll and aqrit.cfg from http://bitpatch.com/ddwrapper.html and
> put into RA2 directory
> - Added ddraw.dll override in winecfg (native, builtin)
> - [text edit] aqrit.cfg: NoVideoMemory = 1 (all other fields were left as
> 0/default)
> - [text edit] RA2.INI: under [Video] put VideoBackBuffer=no,
> AllowVRAMSidebar=no
> - Added registry keys HKEY_CURRENT_USER/Software/Wine/Direct3D:
> StrictDrawOrdering=enabled and AlwaysOffscreen=disabled
> --"
This make some different but not a solution in my case.
The game screen is completely stuck when I move the mouse first time.
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