[Bug 41551] Homeworld Remastered: OpenGL failed to load

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 28 11:51:52 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41551

--- Comment #7 from Oleg Chernovskiy <adonai at xaker.ru> ---
(In reply to Matteo Bruni from comment #5)
> 
> There isn't much to say here. Obviously we don't want that kind of hacks in
> Wine.
> 
> You can try to force Mesa to return a compatibility profile context with
> MESA_GL_VERSION_OVERRIDE=4.1COMPAT or something like that; more likely than
> not the game really requires GL compatibility features unsupported by Mesa
> and will thus crash.

Just as I thought. Thanks for your reply.

> Thanks for the clarification. Homeworld Remastered does have stability issues (i.e. it crashes after a couple of minutes of gameplay) when hot wiring the respective function with pontostroy's patch.

Strange, I don't experience this, what graphics card/kernel/mesa stack do you
use?
For me it was pretty stable with this patch.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list