[Bug 42494] The Longest Journey characters partially invisible with Intel Graphics cards
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 28 17:29:15 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42494
--- Comment #9 from Gijs Vermeulen <acescopezz at gmail.com> ---
(In reply to Gijs Vermeulen from comment #8)
> Created attachment 57470 [details]
> updated log v2
>
> The log has changed again in current git.
>
> This is what I could find about the fixme in dlls/wined3d/surface.c:
>
> /* Can happen when d3d9 apps do a StretchRect() call which isn't handled in
> GL. */
Just a little note:
This new fixme line: fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not
supported in software blit.
disappears when setting d3dcompiler_43.dll to native, but it doesn't fix the
problem.
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