[Bug 41098] Descent 3 (GOG version) has problem when running with OpenGL renderer (Nvidia proprietary drivers )

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 2 12:55:21 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41098

--- Comment #1 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to Béla Gyebrószki from comment #0)
> The bug reported here occurs with Nvidia binary drivers 367.35, but can't
> reproduce it with nouveau/mesa.
> I tried the official demo version, but it just hangs with a black screen
> with the OpenGL renderer (unrelated to this regression, occurs with nouveau
> as well and with older Wine versions).
> 
It may not be entirely unrelated, I'd somewhat expect this to be another
instance where mixing OpenGL and D3D causes problems. We may have been getting
lucky with the pixel format we selected before commit
c92451f295242110bf016facf0e80564f3643d94, and likewise still do on Mesa. If
that's the case, +wgl before and after the commit in question may clarify that.

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