[Bug 41098] Descent 3 (GOG version) has problem when running with OpenGL renderer (Nvidia proprietary drivers )

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 3 02:42:45 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41098

--- Comment #6 from Henri Verbeet <hverbeet at gmail.com> ---
I guess the issue is more subtle than just the pixel format then. You could
perhaps also try WINED3DFMT_B8G8R8X8_UNORM for the color format, which in
theory should result in the exact same pixel format as before
c92451f295242110bf016facf0e80564f3643d94, but the general issue is that mixing
OpenGL and Direct3D on the same thread/drawable just doesn't work reliably.

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