[Bug 42067] Disney Universe doesn't scale gamescreen properly

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 4 02:44:11 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42067

--- Comment #6 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to Józef Kucia from comment #5)
> Created attachment 56704 [details]
> Hack
> 
> The source of the problem is "wined3d_rendertarget_view" cached in
> "d3d9_surface". The "width" and "height" fields in
> "wined3d_rendertarget_view" are not updated after the "Reset()" call.
> 
> The attached hack fixes the problem. I'm not sure how we want to fix this.

The patch works here as well.

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