[Bug 41184] DX11 Tesselation tutorial doesn't work correctly
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 13 03:43:58 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=41184
Sergey Isakov <isakov-sl at bk.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |isakov-sl at bk.ru
--- Comment #6 from Sergey Isakov <isakov-sl at bk.ru> ---
wine-2.0-rc4
-------
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x18c6c0, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x33fbac, desc 0x0 partial
stub!
fixme:dxgi:dxgi_output_GetDisplayModeList iface 0x18c6c0, format
DXGI_FORMAT_R8G8B8A8_UNORM, flags 0x1, mode_count 0x33fbac, desc 0x411cd8
partial stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f558,0x00000000), stub!
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D
feature levels is supported on this GPU with the current shader backend.
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