[Bug 42226] New: No ingame sfx audio when CD Audio playing with builtin dsound in Ignition

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 16 06:03:57 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42226

            Bug ID: 42226
           Summary: No ingame sfx audio when CD Audio playing with builtin
                    dsound in Ignition
           Product: Wine
           Version: 1.9.23
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-dsound
          Assignee: wine-bugs at winehq.org
          Reporter: mads at ab3.no
      Distribution: ---

Wine 1.9.23 (Staging)

If I play the original Ignition[1] (Ign_3dfx.exe with nGlide 1.05) with native
*dsound driver (winetricks dsound), both CD Audio and ingame sfx works, but
there's about a half-second latency to every ingame sfx.

When I use the built-in dsound, I have to choose between listening to music, or
listen to ingame sfx (if I enable CD Audio, there's no ingame sfx). But there's
no latency to the ingame sfx when it's enabled.

What kind of logs are interesting here?

[1] https://en.wikipedia.org/wiki/Ignition_(video_game)

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