[Bug 42154] Tomb Raider 2013 (Steam) crashes with built-in xinput

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 21 16:45:35 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42154

--- Comment #20 from Bruno Jesus <00cpxxx at gmail.com> ---
Thanks for the log, I can't see a backtrace nor GetProcAddr calls from
attachment 56732 in it though.

But I can see things like:

0097:trace:module:MODULE_DecRefCount (L"xinput1_3.dll") ldr.LoadCount: 0

This is not present in Józef's log from Tomb Raider, I'm interested in the
backtrace because in Tomb Raider there is a call to 0x00000000, I would like to
check if the problem is the same in Flight Simulator case or if it is really
trying to call a valid function pointer from a unloaded DLL.

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