[Bug 38668] Wolfestein: The Old Blood crashes inside native XAudio2_7.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jan 21 21:29:21 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=38668

--- Comment #55 from Adam Bolte <abolte at systemsaviour.com> ---
I tried 2.0-rc6, first without the patch. Went straight to the Escape! chapter,
and after the cut-scene, the game crashed after about a minute of gameplay - as
expected.

Then I applied the patch to 2.0-rc6 and rebuilt Wine. The seemed to be running
fine - went to the menu, selected the Escape! chapter, played through the
cut-scene... and then the game locked up immediately afterwards (during the
transition from cut-scene to gameplay). The wolfenstein process was stuck at
100% CPU load, and there was a spinning Wolfenstein logo which I hadn't noticed
previously, probably because the loading time is usually instant.

The only console message that seemed possibly related happened a few seconds
before the cut-scene ended (just prior to the crash):

err:ntdll:RtlpWaitForCriticalSection section 0x7bd366c0
"/mnt/gaming/applications/wine/git/dlls/ntdll/virtual.c: csVirtual" wait timed
out in thread 0129, blocked by 012c, retrying (60 sec)

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