[Bug 34011] Path of Exile stutters constantly
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jan 23 04:45:06 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=34011
jeppe winther <jeppewinther at gmail.com> changed:
What |Removed |Added
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CC| |jeppewinther at gmail.com
--- Comment #27 from jeppe winther <jeppewinther at gmail.com> ---
(In reply to henk_roemer from comment #25)
> (In reply to kutajydam-5795 from comment #24)
> > I've experienced similar issues while playing Path of Exile and the
> > combination of disabling GLSL and using the following commandline switches
> > for Path of Exile:
> >
> > -ns
> > -gc 1
> >
> > completely removed any and all stuttering.
> >
> > -ns will completely disable sound and with it, its sound engine and with
> > that, its need to load sound assets.
> > -gc 1 will make its internal garbage collector more aggressive, putting less
> > memory pressure on the machine it is played on.
> >
> > I also did experiment with nopreload, waitforpreload and combinations of
> > either of those in conjunction with ns, gc 1 but I found the preload
> > commandline options to be of no constructive use.
>
> This seems to be the way to go
> But i have no idea how to use these commandlines or where to insert them.
> Could you explain real quick how you did that? I am using the Non-Steam
> version of the game.
You append them to the command you use to launch the game.
So, if you run the game from a terminal, you just tack it on the end, like so:
wine PathOfExile.exe -gc 1 -ns
If you run it using a shortcut, you'd need to edit that shortcut and append it
there.
I'd like to note that -ns seems unnecessary at this point.
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