[Bug 38668] Wolfestein: The Old Blood crashes inside native XAudio2_7.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 23 06:29:00 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=38668

--- Comment #57 from Adam Bolte <abolte at systemsaviour.com> ---
I've just ran a few more tests with the patch. This time, the game was running
fine both using built-in and native xaudio2_7 dlls - I played about two levels.

Then I got to another loading screen where the game would crash (or rather, get
stuck in what looks like an infinite loop), and I was able to reproduce this
using either native or built-in. Quite strange.

So I went back to my unpatched 2.0-rc6 build, loaded the game (tried both
native and built-in), and selected the option to continue the game. Each time
the level would now successfully load (says "Press E to continue"), but
pressing E results in a backtrace.

Maybe my same game is getting corrupted somehow. The patch does have some sort
of affect on what the game does when it crashes, but might not be the cause of
the crash after all.

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