[Bug 41960] Totally Accurate Battle Simulator alpha crashes

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 26 06:53:44 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41960

--- Comment #3 from winetest at luukku.com ---
(In reply to winetest from comment #2)
> I get totally different outcome. I get a black screen and console is spammed
> with some dx10/11 message that's not implemented yet. 
> 
> wine 2.0.rc1.

With wine 2.0-git I get a black screen (unless I waited too shortly?).

with wine-staging 2.0 I was able to get into main menu and it went there really
fast, trying to play the game (?) causes a crash.

imulator: shader.c:1237: unsafe_impl_from_ID3D11GeometryShader: Assertion
`iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed.
fixme:dbghelp:validate_addr64 Unsupported address fffffffff7550000

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