[Bug 37070] Missing polygons on 3D objects in Revenant (ddraw: d3d_device7_GetClipStatus iface, clip_status stub)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jan 27 03:25:35 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=37070

--- Comment #14 from winetest at luukku.com ---
(In reply to Olivier F. R. Dierick from comment #13)
> Updated the URL field with the link provided by joaopa.
> 
> Bug still present in wine 1.9.21.
> 
> Have to use hack from bug 40488 to work around crash at startup.
> 
> I have no error but character/doors/npc are still invisible.

I tried to use the hack. It merges just few offsets but I get compile error.

surface.c:2856:9: warning: implicit declaration of function
‘surface_load_ds_location’ [-Wimplicit-function-declaration]
         surface_load_ds_location(surface, context, location);
         ^
wine/dlls/wined3d/surface.c:2856: undefined reference to
`surface_load_ds_location'
collect2: error: ld returned 1 exit status
winegcc: gcc failed
Makefile:963: recipe for target 'wined3d.dll.so' failed
make[1]: *** [wined3d.dll.so] Error 2
make[1]: Leaving directory 'Downloads/wine/dlls/wined3d'
Makefile:19306: recipe for target 'dlls/wined3d' failed
make: *** [dlls/wined3d] Error 2

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