[Bug 41305] Might and Magic VI: Game hangs before intro video ( making it unplayable) [regression]

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jan 31 01:41:24 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=41305

winetest at luukku.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |00cpxxx at gmail.com,
                   |                            |dimesio at earthlink.net

--- Comment #9 from winetest at luukku.com ---
(In reply to Josh from comment #7)
> I didn't build it myself though. I'm simply using the binary releases
> grabbed via PlayOnLinux (which I only use for downloading Wine, I do
> everything else by hand). Don't they come with WoW64 support?
> 
> I'm quite surprised because I run a lot of old games in 64bit prefixes and
> have never encountered an issue that didn't occur in the 32bit counterpart.
> Also, note that I got it working with a 64bit prefix on Wine 1.6.2.

This bug tracker doesn't really support POL builds. The problem is that you
don't know how the wine is build. Has this game ever worked 64bit prefix? If
you haven't tested you should remove the regression tag from title. Even if the
64bit build suddenly starts to work we can't mark this bug fixed since you are
using different build.

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