[Bug 39166] Steam - streaming from a Wine host does not send sound ( also applies to Steam Link )

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 1 19:23:22 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=39166

--- Comment #5 from Gero <gero45 at mr-gero.de> ---
(In reply to Gero from comment #4)
> Created attachment 58593 [details]
> streaming_log (cut out)

I maybe should add, that I tried to stream "Lego Star Wars The Force Awakens"
(Steam Version) from a Linux Host (Debian Testing) to a Windows Client (Win
10).

Video and Controls work, but Audio doesn't.

I have an Nvidia Graphic Card (Official Driver) and Pulseaudio on Host, Intel
Graphics on Client.
Hardware Encoding is activated in the Steam In-Home-Streaming Options.
Wine is Staging v.2.11 and uses Windows Vista + CSMT activated.

These Lines seem to be of interest:
[2017-07-01 14:51:56] Initializing audio with 2 channels and 44100 samples/sec
[2017-07-01 14:51:56] Audio recording init failed, couldn't create capture
client: 0x88890003
[2017-07-01 14:51:56] Failed to init system audio recording: 1

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