[Bug 43287] Farming Simualtor 17 not start

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 6 12:57:03 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43287

--- Comment #1 from alexander <sascha.spaces at yandex.ru> ---
Comment on attachment 58629
  --> https://bugs.winehq.org/attachment.cgi?id=58629
Backtrace

>
>distribution manjaro
>
>Environment openbox
>
>VideoDriver
>
>glxinfo | grep OpenGL
>OpenGL vendor string: X.Org
>OpenGL renderer string: Gallium 0.4 on AMD MULLINS (DRM 3.10.0 / 4.11.8-1-MANJARO, LLVM 4.0.1)
>OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.4
>OpenGL core profile shading language version string: 4.50
>OpenGL core profile context flags: (none)
>OpenGL core profile profile mask: core profile
>OpenGL core profile extensions:
>OpenGL version string: 3.0 Mesa 17.1.4
>OpenGL shading language version string: 1.30
>OpenGL context flags: (none)
>OpenGL extensions:
>OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.1.4
>OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
>OpenGL ES profile extensions:
>
>logout terminal farming simulator 17
>
>fixme:winediag:start_process Wine Staging 2.11 is a testing version containing experimental patches.
>fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org.
>fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
>fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
>err:winedevice:async_create_driver failed to create driver L"ISODrive": c0000142
>fixme:ntoskrnl:IoAllocateErrorLogEntry stub: 0x112aa8, 48
>err:winedevice:async_create_driver failed to create driver L"sfsync04": c0000135
>fixme:ver:GetCurrentPackageId (0x32f414 (nil)): stub
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x1bab294, 0x1c7dd00, 0x1c7dd18) stub.
>fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x1c79cd8, 43) stub
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
>fixme:dinput:JoyConfig8Impl_GetConfig (0x16a300)->(0, 0x32eee8, 0x00000001): semi-stub!
>fixme:dinput:JoyConfig8Impl_GetConfig 	flags |= DIJC_GUIDINSTANCE
>fixme:module:load_dll Loader redirect from L"wined3d.dll" to L"wined3d-csmt.dll"
>err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
>fixme:wbemprox:client_security_SetBlanket 0x7d10e82c, 0x1b7210, 10, 0, (null), 3, 3, (nil), 0x00000000
>fixme:wbemprox:client_security_Release 0x7d10e82c
>fixme:wbemprox:enum_class_object_Next timeout not supported
>fixme:xinput:XInputGetState (index 0, state 0x32f374) Stub!
>fixme:xinput:XInputGetStateEx (index 0, state 0x32f2f8) Stub!
>fixme:win:RegisterTouchWindow (0x30050 00000003): stub
>fixme:wgl:X11DRV_wglChoosePixelFormatARB unused pfAttribFList
>err:wgl:X11DRV_wglCreateContextAttribsARB Context creation failed (error 1)
>fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
>fixme:ver:GetCurrentPackageId (0x32f350 (nil)): stub
>fixme:ntdll:EtwEventUnregister (deadbeef) stub.
>fixme:ntdll:EtwEventUnregister (0) stub.
>
>log :home/user/Documents/My Games/FarmingSimulator2017/log.txt
>
>GIANTS Engine Runtime 7.0.0 (14222) (Build Date: Feb 17 2017)
>Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
>Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
>Application: FarmingSimulator2017
>Main System
>  CPU: Intel(R) Pentium(R) 4 CPU 2.40GHz
>  Memory: 3387 MB
>  OS: Windows NT 6.1 32-bit
>Physics System
>  Version: 5.9.5
>  Thread(s): 2
>Input System
>  Keyboard enabled
>  Mouse enabled
>  Gamepad/Joystick enabled
>  Force Feedback disabled
>  Name: ST LIS3LV02DL Accelerometer (js)
>Audio System
>  Driver: OpenAL
>  Version: 1.1
>  Device: OpenAL Soft
>Error: Failed to create dummy SDL GL context. Could not create GL context: Done successfully.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list