[Bug 43273] The Witcher 3 freezes the system in a certain area of the game

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 16 02:29:53 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43273

--- Comment #10 from scix <asheldon55 at gmail.com> ---
(In reply to Shmerl from comment #9)
> Are you able to make an apitrace with this freeze? If you can, please post
> it in the related Mesa bug.

I took a look at that bug and ran apitrace and wasn't able to reproduce the
freeze. However, I do usually get error messages when the system freezes that
may be related, or just a side effect:
                                                                               
                          
fixme:d3d_shader:shader_glsl_generate_transform_feedback_varyings Unsupported
component range 2-2.                                                            
err:d3d:wined3d_debug_callback 0x2b20a340: "GL_INVALID_OPERATION in
glBeginTransformFeedback(no varyings to record)".                               
err:d3d:wined3d_debug_callback 0x2b20a340: "GL_INVALID_OPERATION in
glPauseTransformFeedback(feedback not active or already paused)".               
err:d3d:wined3d_debug_callback 0x2b20a340: "GL_INVALID_OPERATION in
glEndTransformFeedback(not active)".

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