[Bug 43372] valgrind shows a definite leak in dlls/d3dx9_36/tests/ texture.c
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 19 16:35:38 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43372
Nikolay Sivov <bunglehead at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
--- Comment #1 from Nikolay Sivov <bunglehead at gmail.com> ---
This is about invalid input cases, that are supposed to fail, but don't on
wine:
---
2053 hr = D3DXCreateTextureShader(shader_invalid, &tx);
2054 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
2055
2056 hr = D3DXCreateTextureShader(shader_zero, &tx);
2057 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
2058
2059 hr = D3DXCreateTextureShader(shader_empty, &tx);
2060 todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
---
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list