[Bug 43372] valgrind shows a definite leak in dlls/d3dx9_36/tests/ texture.c

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 19 16:35:38 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43372

Nikolay Sivov <bunglehead at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Severity|normal                      |minor

--- Comment #1 from Nikolay Sivov <bunglehead at gmail.com> ---
This is about invalid input cases, that are supposed to fail, but don't on
wine:

---
2053     hr = D3DXCreateTextureShader(shader_invalid, &tx);
2054     todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
2055 
2056     hr = D3DXCreateTextureShader(shader_zero, &tx);
2057     todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
2058 
2059     hr = D3DXCreateTextureShader(shader_empty, &tx);
2060     todo_wine ok(hr == D3DXERR_INVALIDDATA, "Got unexpected hr %#x.\n",
hr);
---

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list