[Bug 43405] New: NieR:Automata - Most bullets are invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 21 09:57:21 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43405

            Bug ID: 43405
           Summary: NieR:Automata - Most bullets are invisible
           Product: Wine
           Version: 2.12
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: dark.shadow4 at web.de
      Distribution: ---

Created attachment 58747
  --> https://bugs.winehq.org/attachment.cgi?id=58747
How the minigame looks on linux

NieR:Automata is an 64Bit DX11 game on Steam. It has some rendering issues,
most standard bullets are completely invisible, both in the actual game and the
minigame.
Screenshots attached.

I made an apitrace, but unfortunately this comes at a whooping 1.4GB (543MB
compressed). If you still want it, I uploaded it here:
http://www.mediafire.com/file/me8dsk3asiuqoiw/automata.7z
I don't know if it's possible to trim apitraces at the start, but if so, please
tell me and I'll shrink it down. It's just that I can't skip those parts of the
game.
Screenshots from frame 3050(windows) and 3052(linux), but I removed the
transparency.

Using wine-2.12-staging on Arch Linux for my tests.

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