[Bug 43405] New: NieR:Automata - Most bullets are invisible
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jul 21 09:57:21 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=43405
Bug ID: 43405
Summary: NieR:Automata - Most bullets are invisible
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: dark.shadow4 at web.de
Distribution: ---
Created attachment 58747
--> https://bugs.winehq.org/attachment.cgi?id=58747
How the minigame looks on linux
NieR:Automata is an 64Bit DX11 game on Steam. It has some rendering issues,
most standard bullets are completely invisible, both in the actual game and the
minigame.
Screenshots attached.
I made an apitrace, but unfortunately this comes at a whooping 1.4GB (543MB
compressed). If you still want it, I uploaded it here:
http://www.mediafire.com/file/me8dsk3asiuqoiw/automata.7z
I don't know if it's possible to trim apitraces at the start, but if so, please
tell me and I'll shrink it down. It's just that I can't skip those parts of the
game.
Screenshots from frame 3050(windows) and 3052(linux), but I removed the
transparency.
Using wine-2.12-staging on Arch Linux for my tests.
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