[Bug 43420] New: UnrealEd 3: Cannot fully build map since Wine 2.13

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 23 05:59:45 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43420

            Bug ID: 43420
           Summary: UnrealEd 3: Cannot fully build map since Wine 2.13
           Product: Wine
           Version: 2.13
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: mad.magicmyth at gmail.com
      Distribution: ---

Using Wine 2.12 I can load UnrealEd 3, open or create a new map, and
successfully run "Build all" from the Build menu. However, with Wine 2.13 this
now fails with the following outputted from the app:

```
Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2893 MHz with 2047MB RAM
Video: Intel(R) HD Graphics 4000 (4352)

General protection fault!

History: UD3DRenderDevice::Unlock <- UViewport::Unlock <-
UWindowsViewport::Unlock <- UUnrealEdEngine::Draw <-
(Cam=U2Viewport0,Flags=850036425 <- UWindowsViewport::Repaint <-
UEditorEngine::RedrawLevel <- UEditorEngine::Exec_Light <- UEditorEngine::Exec
<- (LIGHT APPLY) <- UUnrealEdEngine::Exec <- WPageOptions::BuildLighting <-
WPageOptions::OnBuildClick <- WEditorFrame::OnCommand <- WWindow::WndProc <-
WWindow::StaticProc <- MessagePump <- MainLoop
```

It seems to be specifically caused by the lighting build phases as I can run
any of the other build options just fine but both "Build lighting only" and
"Build changed lighting only" crash the app with the message above.

I'm happy to provide wine debug information if someone can let me know which
class/channel is likely to be most useful as "all" produces far to large an
output.

Note this is UnrealEd.exe provided by UT2004 Editor's Choice Editor from GOG.

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