[Bug 43158] New: The Witcher 3: dark opaque surface distortion

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 11 02:34:57 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43158

            Bug ID: 43158
           Summary: The Witcher 3: dark opaque surface distortion
           Product: Wine
           Version: 2.10
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: shtetldik at gmail.com
      Distribution: ---

Created attachment 58405
  --> https://bugs.winehq.org/attachment.cgi?id=58405
The Witcher 3: dark surface distortion

In some dark lit areas in The Witcher 3, there apear opaque surfaces that cut
through the whole area (they are clearly not supposed to be there). When you
pass through them and look from the other side, they are invisible.

See attached screenshot.

Note: sample_c_lz hack is applied, but they appear without it too.

Game version: GOG, 1.31.
System: Debian testing, x86_64.
Graphics: AMD RX 480: AMD POLARIS10 (DRM 3.8.0 / 4.9.0-3-amd64, LLVM 3.9.1),
Mesa 17.1.0-devel (git-af73acca2b).
Resolution: 1920x1200.
Settings: Max settings for all graphics (ambient occlusion: HBAO+), except
Nvidia hairworks is off.

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