[Bug 43170] New: Far Cry 4 fills dead air with colored bars

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 13 13:56:02 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43170

            Bug ID: 43170
           Summary: Far Cry 4 fills dead air with colored bars
           Product: Wine
           Version: 2.10
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx11
          Assignee: wine-bugs at winehq.org
          Reporter: noonetinone at gmail.com
      Distribution: Other

Created attachment 58434
  --> https://bugs.winehq.org/attachment.cgi?id=58434
Far Cry 4 shot #1

Far Cry 4 looks good.  Everything that belongs in the scene is rendered
properly.
Cars, animals, people. buildings, grass, and the trees look ok. The problem is 
empty air is being flooded with rapidly flashing bars and strips of different
colors.

While that is happening the following sample lines are being spammed at the
console.  I also have some screenshots.


_____________________________________________________________________________
fixme:d3d11:wined3d_map_flags_from_d3d11_map_type Unhandled map_type 0x2.
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
<<REPEATED>>
fixme:d3d11:d3d11_immediate_context_RSSetViewports Multiple viewports not
implemented.
fixme:d3d11:d3d11_immediate_context_Flush iface 0x1027390 stub!
fixme:dxgi:dxgi_swapchain_GetDesc iface 0x1530e670, desc 0x15dfe090 partial
stub!
fixme:dxgi:dxgi_swapchain_GetDesc Ignoring ScanlineOrdering, Scaling and
SwapEffect.

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