[Bug 43164] World of Warships latest update (0.6.6) results in a critical error on Startup

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 13 18:40:40 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43164

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |focht at gmx.net
           Keywords|                            |download

--- Comment #3 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

I can't reproduce the crash, works fine here. I play a couple of matches daily
so I would have immediately noticed if something got broken after a client
update.

Versions tested:

* Wine 2.10 (low framerate, 15-20 fps on NVIDIA blob, not used for actual
gameplay)
* Wine 2.10 with CSMT enabled (low framerate, 12-18 fps with random jumps to 55
fps which seem outliers)
* Wine-Staging 2.5 CSMT (framerate doubled to stable 35-40 fps on NVIDIA blob
-> best performance, used for actual gameplay)
* Wine-Staging later versions are not really usable for this, they regressed in
various aspects (CSMT lower framerate, fullscreen windowed mode broken etc.),
didn't bother to dissect yet

No native overrides.

I have a 64-bit WINEPREFIX with the game constantly updated since the public
release, ca. 1,5 years ago, after CBT. The game itself is 32-bit.

I even installed the client v0.6.6.0 into a new WINEPREFIX (whopping 42 GB!).
No crash, still runs fine.

--- snip ---
$ du -sh Games/World_of_Warships/
42G    Games/World_of_Warships/
--- snip ---

Regards

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