[Bug 40165] Claw: Can't make high jumps

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 21 12:17:59 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=40165

--- Comment #4 from WineBuG <winebugs140 at gmail.com> ---
(In reply to Ken Thomases from comment #3)
> There's no notion of "v-sync being turned-on system wide on […] macOS".  The
> Mac driver, however, defaults to v-sync being enabled for windows.  (I
> expect the X11 driver does, too, but haven't checked recently.)  The
> application would have to turn it off if it wants it off.  A +wgl log should
> show if it's doing that.
> 
> There's a registry setting to force v-sync off, but not one to force it on.

Just to make sure that we understand each other (I'm not a native speaker of
English). :) 

This is a piece of advice given for Windows users at The Claw Recluse website
(the most important Captain Claw fan site):

"Problem: Claw jumps far too low, barely gets off the ground, and his movement
is unnaturally fast [please notice that this is the same issue this Wine bug
report is about].

Solution #1: Enable vertical synchronization (a.k.a. v-sync) in your video
card's control panel. The number of frames per second will now be limited by
your monitor's refresh rate, which should be 60 hertz in case of most LCD
displays."

I'm not saying that the game is changing any v-sync related settings on Linux
or macOS, there's in fact no such settings in Captain Claw's menu. It looks as
if it is "ignoring" v-sync settings provided by the OS (AFAIK, v-sync is
enabled by default on Linux with Mesa Radeon drivers and on macOS as well...).

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