[Bug 43233] New: Disabling strict draw ordering causes background textures in FFXIV not to render properly

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 24 11:20:10 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43233

            Bug ID: 43233
           Summary: Disabling strict draw ordering causes background
                    textures in FFXIV not to render properly
           Product: Wine-staging
           Version: 2.10
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: spryor at redhat.com
                CC: erich.e.hoover at wine-staging.com, michael at fds-team.de,
                    sebastian at fds-team.de
      Distribution: ---

In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)

Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear

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