[Bug 43264] New: The Witcher 3: Black and red face textures and missing vegetation

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 30 21:03:19 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43264

            Bug ID: 43264
           Summary: The Witcher 3: Black and red face textures and missing
                    vegetation
           Product: Wine
           Version: 2.11
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: asheldon55 at gmail.com
      Distribution: ---

Created attachment 58589
  --> https://bugs.winehq.org/attachment.cgi?id=58589
Terminal output

Game has black and red textures (particularly in faces, mainly visible in
cutscenes), and missing vegetation:
https://i.imgur.com/uSKHNMw.jpg
https://i.imgur.com/VvxdZZY.jpg


Problem can be worked around by changing any graphical setting (such as Shadow
Quality), resulting in near correct output (disregarding other bugs):
https://i.imgur.com/8BbM5ZU.jpg
https://i.imgur.com/NZk24Cq.jpg

If I reload a save, the problem will occur again. Problem is not limited to
cutscenes, but the red/black face problem appears to be consistent in
cutscenes, but intermittent outside of cutscenes.

Testing was done using this mod: http://www.nexusmods.com/witcher3/mods/2033/?
allowing setting changes during cutscenes.

System information:
Wine version: 2.11-staging (likely affects wine-devel, but other bugs prevent
the game working)
Distribution: Gentoo stable
OpenGL: 
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 980 Ti/PCIe/SSE2
OpenGL core profile version string: 4.5.0 NVIDIA 384.47
OpenGL core profile shading language version string: 4.50 NVIDIA
OpenGL version string: 4.5.0 NVIDIA 384.47
CPU: Ryzen R1600
RAM: 16GB

Terminal log attached.

Discussions on other forums suggest the problem may be Nvidia binary driver
specific.

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