[Bug 43239] The Witcher 3: ground is too dark in some areas

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 30 22:17:05 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43239

--- Comment #6 from Jonathan Strander <mblackwell1024 at gmail.com> ---
(In reply to scix from comment #5)
> (In reply to Jonathan Strander from comment #3)
> > Vague thought is it is related to a similar issue I saw a screenshot of
> > where it appears some shaders "glitch out". Perhaps not but I sometimes see
> > objects including surfaces like the ground manifest as dark and switching
> > around some graphical options seems to fix it until a new area is streamed
> > in.
> 
> I have that bug as well (perhaps Nvidia specific going by Shmerl's
> experience), but it doesn't affect the ground being dark issue.

That is too bad. Killing two birds with one stone would be nice!

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