[Bug 42509] The Witcher 3 hangs the system on startup
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 2 03:42:57 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42509
Guillaume Charifi <guillaume.charifi at sfr.fr> changed:
What |Removed |Added
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CC| |guillaume.charifi at sfr.fr
--- Comment #6 from Guillaume Charifi <guillaume.charifi at sfr.fr> ---
I was having this problem too, and I solved it by commenting the
glDispatchCompute() call in wined3d/drawprim.c.
I re-enabled it yesterday, and it's not crashing anymore. So I guess it was a
problem in the Wine compute shader implementation, that seems fixed right now.
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