[Bug 34166] Fullscreen flickering on Mac

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 3 17:14:57 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=34166

--- Comment #89 from Misty De Meo <mistydemeo at gmail.com> ---
Reply from Apple:

We have determined that this is an issue for you to resolve.

I think you just need to set the right pixel format bit to say you expect the
back buffer to remain consistent after rendering and not perform a page flip. 
In that case you can still go exclusive (I think) but we'll do back to front
blits if the do a CGLFlushDrawable.   Nothing short of a CGLFlush (or
equivalent) should be forcing the actual buffer flip to happen, though.

In any case, you should try using the kCGLPFABackingStore pixel format
attribute to prevent the buffer swaps from happening.  If that doesn't resolve
it we'd have to dig deeper.

Please let us know whether the issue is resolved for you by updating your bug
report.

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