[Bug 39586] Fallout 4 - Steam Version - Crash on Start-up

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 5 22:26:28 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=39586

--- Comment #18 from Kimmo Myllyvirta <kimmo.myllyvirta at gmail.com> ---
Created attachment 57539
  --> https://bugs.winehq.org/attachment.cgi?id=57539
wine-2.3 backtrace

Same results as before, fails to start a new game, current crash is at;
=>0 0x00007ffff3ce432c unsafe_impl_from_ID3D11ComputeShader+0xc(iface=0x10)
[/home/des/build/wine-staging/dlls/d3d11/shader.c:1761] in d3d11
(0x000000000023cb20)

Full backtrace attached. This seems to be caused by unimplemented
d3d11_immediate_context_CSGetShader, which the game has called earlier.
Setting the *shader to 0xdeadbeef in CSGetShader results to crash at the same
place, and (iface=0xdeadbeef).

wine-2.3 with latest staging patches.

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