[Bug 42606] New: wine doesn' t *fully* respect locale settings in some corner cases

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 7 19:17:16 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42606

            Bug ID: 42606
           Summary: wine doesn't *fully* respect locale settings in some
                    corner cases
           Product: Wine
           Version: 2.2
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: galtgendo at o2.pl
      Distribution: ---

This time it's a problem even if this is the only app currently running in the
prefix.

Download address for the engine:
http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr2_232r2.zip
Instruction for setting up a project:
http://kirikirikag.sourceforge.net/contents/Prepare.html (instructions seem to
be for a different archive, but get the point across)

So, when running 'LANG=ja_JP.utf8 wine krkr.eXe'(as it's different from my
standard locale) and starting that project, most of the things seem to work
correctly (as I've got the standard overrides for Gothic/Mincho set already in
place), yet...

When right clicking the engine console (not the game window), there's mojibake
in that menu.

WINEDEBUG=font log shows that for some reason CreateFontIndirectExW for Tahoma
is called with charset determined by my standard locale, instead of the
Japanese one.
That somehow results in the text being treated as encoded in that locale's
Windows codepage, instead of cp932 (or is that vice versa ?).

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