[Bug 42626] unimplemented function msvcr110.dll.__crtUnhandledException

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 17 20:27:22 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42626

--- Comment #10 from gamiljydcome at gmail.com ---

> This function has this commit now:
> https://source.winehq.org/git/wine.git/commit/
> a5031391f40c6196b9baccbf69f5ccbe3b59e17c which is part of Wine 2.4. Is the
> issue fixed in Wine 2.4?

yes it does. the game still error abort just same as native msvc*110.dll, it
should be another cause. anyway crtUnhandledException is fixed.


> What's the language of your system? Is the PlayMenu.mnu file present?

SaveData/User/PlayMenu.mnu does not exist, but i don't think it's cause, it
shoube be created if the game can play into custom missions. with wine 2.4 new
error info is:
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'

if it is wine bug i will sumbit a new bug report.

so this bug is fixed, thanks guys.

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