[Bug 42668] New: RealMYST crashes with "Too many open files" error

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 18 15:08:46 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42668

            Bug ID: 42668
           Summary: RealMYST crashes with "Too many open files" error
           Product: Wine
           Version: 2.3
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: psychonaut at nothingisreal.com
      Distribution: ---

Created attachment 57619
  --> https://bugs.winehq.org/attachment.cgi?id=57619
Console output from Wine 2.3

realMYST (as distributed by GoG) crashes near the end of the introductory
sequence, right before the book lands at the bottom of the screen.  If I abort
the introduction, I can start playing the game, which seems to work fine,
except that it crashes after a few minutes (usually, but not always, when I try
to save).  The console output gives a message about too many files open:

err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs to
be increased

I note that this is the same problem reported by Comment #10 of Bug 18975.  I
haven't tried increasing my maximum number of open file descriptors. It's
currently set to 1024, though I think it would be bizarre for the game to
require even that many.

Unfortunately, it is not possible for me to get a backtrace.  When I use
winedbg, the game slows to a crawl and it's impossible to do anything.

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