[Bug 41213] Elder Scrolls Online has missing textures with D3D11 renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 22 04:23:50 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=41213

--- Comment #30 from stamatisv at hotmail.com ---
Not sure if I had to create a new bug report or post it here. I am using
nvidia-378 proprietary driver through bumblebee on Ubuntu 16.04 64bit. My
graphics card is GeForce GT 650M.

With wine-2.4 I noticed improvement (no more greenish ground), but I still have
missing textures on loading screen and rendering issues in game (more noticable
while moving and near the ground). 

I am attaching the d3d output + some screenshots. The trace till I get iin game
was huge (4G) so I stripped it down a bit in 3 parts. Init.txt contains the
initial thousand lines, charselect.txt contains the initial thousand lines
beginning when the game enters character selection screen and ingame.txt the
lines beginning when the game is loaded.

Hope they help identifying more the issue.

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