[Bug 42681] Regression: Graphics/ Texture no longer render correctly in Reflex Arena

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 23 04:45:57 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42681

Andreas W <beppobizeppa at gmx.de> changed:

           What    |Removed                     |Added
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                 CC|                            |beppobizeppa at gmx.de

--- Comment #4 from Andreas W <beppobizeppa at gmx.de> ---
I get varying results and I get some renderings with wine 2.4 which are the
same as the ones I get with wine 2.1 (which looked okay and playable but were
to dark). E.g. I get the same results as firestartw in 2.4
https://cdn.discordapp.com/attachments/266419049372581889/294232180698120192/wine_2-4_dyn_lights_off.png
and when I clear the lightmap via the game console (r_lm_clear) it's back to
the rendering like in 2.1.

Interestingly on wine 2.1 clearing the lightmap has no effect on the rendering
at all + it seems to be missing some ambient light term (like the lightmap
blending would deliver) while in wine > 2.1 clearing the lightmap alters the
renderings.

In general the rendering results seem to be related to the blending of the
lightmap and the dynamic lighting rendering. I just noticed that in 2.2 some
additional blending functions were introduced.

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