[Bug 41295] Multiple games crash because d3d11_device_CreateGeometryShaderWithStreamOutput is a stub

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 23 23:41:03 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=41295

--- Comment #9 from Béla Gyebrószki <gyebro69 at gmail.com> ---
(In reply to fjfrackiewicz from comment #8)
> Necropolis no longer seems to complain about
> d3d11_device_CreateGeometeryShaderWithStreamOutput but it still crashes with
> the following error: 
> 
> ../../../wine/dlls/d3d11/shader.c:1338:
> unsafe_impl_from_ID3D11GeometryShader: Assertion `iface->lpVtbl ==
> &d3d11_geometry_shader_vtbl' failed.

The same crash occurs in Rise of Venice in wine-2.4-123-gec8485e.

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