[Bug 41295] Multiple games crash because d3d11_device_CreateGeometryShaderWithStreamOutput is a stub

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 24 11:52:24 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=41295

--- Comment #13 from fjfrackiewicz at gmail.com ---
(In reply to Józef Kucia from comment #12)

> 
> Yeah, I'll probably resolve this bug when the stream output is implemented.
> Please file new reports for other issues when it happens.


Great, thank you for the clarification!

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