[Bug 42588] Vietcong - graphics glitches since Wine 2.1
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Mar 25 09:59:15 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42588
Jan Havran <havran.jan at email.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #57664|0 |1
is obsolete| |
--- Comment #13 from Jan Havran <havran.jan at email.cz> ---
Created attachment 57679
--> https://bugs.winehq.org/attachment.cgi?id=57679
debug log
Patching the file on commit 15d53761a5fbfc12fc5f9974c029dace00eab33d failed, so
i patched in on commit 6a05069a43f1a8f0e69c4cedd134f8d7400b8a95.
Without debug logging it works as expected - issues occurs.
But with debug logging i found strange behaviour:
-when i run wine with "WINEDEBUG="+tid,+seh,+d3d8,+d3d9,+d3d" with redirected
logging into file - NO issues occurs (at least i didnt noticed - debug log
attached), maybe it runs too slow? I have no clue...
-wine with "WINEDEBUG="+tid,+seh,+d3d8,+d3d9,+d3d" with redirected logging into
/dev/null - issues occurs
-wine with "WINEDEBUG="+tid,+seh,+d3d8,+d3d9" (WITHOUT d3d) with redirected
logging into file - issues occurs (I did not attached this log because I think
it is useless without d3d debug)
I also tried to redirect logging into tmpfs, but with no effect.
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