[Bug 42741] StarCraft I: 1.18 PTR fails to initialize ClientSdk.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 31 17:20:29 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42741

--- Comment #3 from Louis Lenders <xerox_xerox2000 at yahoo.co.uk> ---
I had a closer look at debuglog and troubles seems to start after opening
c:\windows\system32\ntdll.dll
I guess it chokes in reading wine`s fake ntdll (see below ***)

Might be similar to Overwatch problems; I downloaded and compiled Andrew`s
Wesie source at https://bitbucket.org/awesie/wine-overwatch/src and  there it
gets further: A window opens with lots of error messages about that it not
supports GLSL 3.30 and after clicking away the error messages sound begins to
play, but unfortunately the screen is black. Might also be related to my crappy
CPU so maybe someone else could give it a try.




***

004a:Call
ntdll.NtCreateFile(0033ea4c,00120089,0033ea1c,0033ea14,00000000,00000000,00000001,00000001,00000020,00000000,00000000)
ret=1002da9a
004a:Ret  ntdll.NtCreateFile() retval=00000000 ret=1002da9a
004a:Call
ntdll.NtQueryInformationFile(00000064,0033ea0c,0033e9f4,00000018,00000005)
ret=1002de6b
004a:Ret  ntdll.NtQueryInformationFile() retval=00000000 ret=1002de6b
004a:Call
ntdll.NtAllocateVirtualMemory(ffffffff,0033ea50,00000000,0033ea40,00001000,00000040)
ret=1002df2f
004a:Ret  ntdll.NtAllocateVirtualMemory() retval=00000000 ret=1002df2f
004a:Call
ntdll.NtReadFile(00000064,00000000,00000000,00000000,0033ea14,016f0000,00001000,00000000,00000000)
ret=1002dfe9
004a:Ret  ntdll.NtReadFile() retval=00000000 ret=1002dfe9
004a:trace:seh:raise_exception code=c0000094 flags=0 addr=0x104ce4f6
ip=104ce4f6 tid=004a

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