[Bug 34551] Necrovision demo sometimes crashes with builtin d3dx9

wine-bugs at winehq.org wine-bugs at winehq.org
Tue May 2 03:07:19 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=34551

--- Comment #19 from Paul Gofman <gofmanp at gmail.com> ---
I tested the demo, looks like exact duplicate of #36820.

The crash with memory access at 0x3f800000 was reproducable for me, while fixed
by returning vertex & pixel shaders in get_pass_desc, after which game loads
and looks playable (didn't test any progress in it though, just cut scenes +
the very start which is ok).

I was going to suggest a patch for #36820 soon (after finalizing currently in
progress cleanups), which should also fix this one.

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