[Bug 42937] New: Multiply games stuck with stack overflow when using OffscreenRenderingMode =backbuffer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat May 6 04:23:33 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42937
Bug ID: 42937
Summary: Multiply games stuck with stack overflow when using
OffscreenRenderingMode=backbuffer
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: mail_subscriber at mail.ru
Distribution: ---
Created attachment 58088
--> https://bugs.winehq.org/attachment.cgi?id=58088
log_bad
This is actually a regression caused by:
cad4badbcf25992e0c61521aa15e639c2611f5d6
wined3d: Get rid of wined3d_select_blitter()
Attaching 2 log files with WINEDEBUG="+d3d9,+d3d_shader,+d3d_surface,+seh,+tid"
One at cad4badbcf25992e0c61521aa15e639c2611f5d6 (the bad one)
Another at 4b8c0d8784593d2830f66407a51e88934ad7adb4 (the good one)
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