[Bug 42937] New: Multiply games stuck with stack overflow when using OffscreenRenderingMode =backbuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 6 04:23:33 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42937

            Bug ID: 42937
           Summary: Multiply games stuck with stack overflow when using
                    OffscreenRenderingMode=backbuffer
           Product: Wine
           Version: 2.7
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: mail_subscriber at mail.ru
      Distribution: ---

Created attachment 58088
  --> https://bugs.winehq.org/attachment.cgi?id=58088
log_bad

This is actually a regression caused by:

cad4badbcf25992e0c61521aa15e639c2611f5d6
wined3d: Get rid of wined3d_select_blitter()

Attaching 2 log files with WINEDEBUG="+d3d9,+d3d_shader,+d3d_surface,+seh,+tid"
One at cad4badbcf25992e0c61521aa15e639c2611f5d6 (the bad one)
Another at 4b8c0d8784593d2830f66407a51e88934ad7adb4 (the good one)

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