[Bug 42937] Multiply games stuck with stack overflow when using OffscreenRenderingMode =backbuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 6 09:15:45 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42937

--- Comment #3 from mail_subscriber at mail.ru ---
>Does any of the affected applications have a demo that can be used to reproduce the issue?

None that I'm aware of, sorry. Though one of the affected games is "King's
Bounty: Легенда о рыцаре" (cd version 1.7). Simply starting the new game should
reproduce the issue.

But I'm willing to provide any logs, backtraces and test patches of course.

>Also, any particular reason for using "backbuffer" ORM?

Yes, at least one of those games doesn't work with "fbo", it spams tons of:
err:d3d:wined3d_debug_callback 0x15fc3d8: "GL_INVALID_OPERATION in
glBlitFramebuffer(bad src/dst multisample region sizes)" 
etc.

But it's another issue I guess.

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