[Bug 42292] The Witcher 3 fails to render correctly after starting a new game

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 15 08:42:47 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42292

--- Comment #46 from o13g86 at gmail.com ---
Comment on attachment 58055
  --> https://bugs.winehq.org/attachment.cgi?id=58055
wine 2.7 unimplemented sm4/5 instructions

>callc
>continuec
>dcl_indexRange
>dcl_input_ps
>dcl_input_ps_sgv
>dcl_input_ps_siv
>vPrim
>oDepth
>dcl_output_sgv
>emitThenCut
>umad
>
>ld2dms
>lod
>sampleinfo
>samplepos
>
>dadd
>dcl_function_body
>dcl_function_table
>dcl_hs_fork_phase_instance_count
>dcl_hs_join_phase_instance_count
>dcl_hs_max_tessfactor
>vForkInstanceID
>vJoinInstanceID
>vOutputControlPointID
>vThread
>dcl_input_control_point_count
>dcl_interface
>dcl_interface_dynamicindexed
>oMask
>dcl_output_control_point_count
>dcl_stream
>dcl_tessellator_domain
>dcl_tessellator_output_primitve
>dcl_tessellator_partitioning
>ddiv
>deq
>dfma
>dge
>dmax
>dmin
>dmov
>dmovc
>dmul
>dne
>drcp
>emitThenCut_stream
>fcall
>ftod
>hs_control_point_phase
>hs_decls
>hs_fork_phase
>hs_join_phase
>swapc
>uaddc
>usubb

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