[Bug 40479] Overwatch: Crash on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 17 16:06:37 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=40479

--- Comment #59 from RD <frail.knight at gmail.com> ---
With wine staging 2.8 released with additional support for the following:

"Starting with this release Wine Staging generates more functional 32-bit fake
DLLs. For those unfamiliar with Wine internals, fake DLLs are used as a
placeholder inside of Wine prefixes, whereas the real implementation resides in
ELF/Mach-O libraries. The content of those placeholders does not matter unless
applications try to load such files without using the Windows API, which some
DRM / anticheat modules unfortunately do. With Wine Staging 2.8 you will now
get a stub exception instead of a random crash when such a DLL is used. For
ntdll functions starting with Nt or Zw prefix the fake DLL will correctly
forward calls to the real implementation."

...Does this make console output any more relevant??  Can we glean anything new
from it like new stub exceptions?  The game still doesn't launch, but I
certainly did not experience a full wine crash with backtrace.

I do realize Andrew Wesie's patches may not be included in wine staging 2.8. 
I'm not sure what ever happened to them.  Were they ever merged??  I do not see
his name listed in the patches list any longer.

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